After teasing it last month, Epic has announced that the next version of Unreal Engine will continue the company’s publicly derided efforts to shove AI-powered tools and features into more of its ...
Unreal Engine 5.8 ships with an experimental plugin that lets developers connect any LLM to core engine systems, and Epic plans even deeper integration for Unreal Engine 6.The Latest Tech News, Delive ...
FullCleared on MSN
Unreal Engine embraces AI at State of Unreal 2026
State of Unreal is Epic Games’ annual roadmap for the engine behind many of the games we play, and this year’s show, held today, put AI right at the center. Epic is building it directly ... Read more ...
Epic Games is making generative AI a big part of upcoming versions of Unreal Engine.
“It shouldn’t be understated how badly broken the social ecosystem is in gaming.” ...
Assassin's Creed Black Flag Resynced arrives on PlayStation 5, Xbox Series X|S, and PC on Wednesday, July 9 — three days from now — and everything about it has been rebuilt from the ground up. Ubisoft ...
Nintendo reimagines Star Fox 64 as a dazzling, cinematic game in its new remake, but the new cutscenes don't add much beyond ...
XDA Developers on MSN
Upscaling has become an excuse for lazy game optimization, and we're all paying the price
I think the games industry is past the point of return ...
S-Game's Phantom Blade Zero is built on a combat philosophy drawn from golden-age Hong Kong martial arts cinema — precise, ...
The five-hour rule was coined by Michael Simmons, founder of Empact, who has written about it widely. The five-hour rule's three buckets Today's successful leaders have embraced Franklin's five-hour ...
Penwarden started at Epic Games in April 2011 as a senior engine programmer and was most recently an Engineering Fellow at ...
"Sharma wrote that no publicly announced projects will be canceled as part of the restructuring but the cuts will take place ...
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